Friday, July 29, 2011

The People's Glorious Text Adventure Game

Well, a few facts before I start talking about this game.

1. I checked out the intro screen for every game before playing them, just to get an idea of what they were each about.
2. This was the second game I started actually playing.
3. It was the only game I finished out of order.
4. That's because of how awesome it was.

You see, just from the into page, I got a complete page of how fun and silly and well-puzzled this game would be, and so I asked Russell to play it with me as a sort of gaming-together-date (we've played the most recent Monkey Island together like this as well), but of course it took awhile to get through the game in this way.

But it was completely worth it. It was fantastic! Excellently silly, well-puzzled and well-implemented. It was great getting to play with Russell, because he did things I wouldn't have thought about (he insisted on Ventriloquating every single NPC, and I was surprised by what was often a custom response). The communistic fervor was equal parts silly and amusing, the puzzles tended to make sense, and I was able to really get into it. This was an overall SOLID piece of IF, and I hope to see it getting top marks in the comp, because it really deserves it.

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